Tagged: virtual reality Toggle Comment Threads | Keyboard Shortcuts

  • thedarkcleft 3:57 pm on November 10, 2009 Permalink |
    Tags: , , virtual reality   

    The Allosphere 

     
  • tallbridge 4:22 am on October 16, 2009 Permalink |
    Tags: cisco, hologram, , telepresence, virtual reality   

    Cisco Telepresence 

     
    • thedarkcleft 5:40 am on October 16, 2009 Permalink

      CRAZY

    • perpetuallyphil 7:49 am on October 16, 2009 Permalink

      i believe that CNN did this with will.i.am during the election… flashy:

  • oneshowatatime 5:57 pm on March 10, 2009 Permalink |
    Tags: ad, , ge, , , virtual reality, , windmill   

    Amazing GE Windmill Ad 

    Check this out: http://technology.todaysbigthing.com/2009/03/09

    Then you can try it yourself (requires webcam): http://ge.ecomagination.com/smartgrid/#/augmented_reality

     
    • homad 9:28 pm on March 10, 2009 Permalink

      Awesome. Glad to see that tech already hitting the hands of the masses…. I saw this tech a few months ago in relation to how great (and cheap) this tech is for motion capturing…they made a tiny hand held piece of paper with the maze drawn on it and moved it underneath a camera to in turn move one of those marble mazes.

  • tallbridge 9:58 pm on September 10, 2008 Permalink |
    Tags: , , creative society, keio university, , , virtual reality   

    Strolling through Second Life with brain waves 

    Via ScienceDaily:

    On 7th June 2008, Keio University succeeded in the world’s first demonstration experiment with the help of a disabled person to use brainwave to chat and stroll through the virtual world.

    The research group led by Assistant Prof. Junichi Ushiba of the Faculty of Science and Technology of Keio University applied the technology “to operate the computer using brain images  released last year and succeeds in enabling a disabled person suffering muscle disorder (41 year old male) to stroll through “Second Life®*”, a three-dimentional virtual world on the Internet, to walk towards the avatar of a student logged in at Keio University located 16km from the subject’s home, and to have a conversation with the student using the “voice chat” function.

    I just found out about this school about a month ago and was extremely interested in it.  They just began in 2008 a graduate program of Media Design which I am assuming where this came from.  I was really into this message from their Dean.

    Prof. Masahiko INAKAGE
    Dean, Graduate School of Media Design, Keio University

    Media Innovators

    We are witnessing the emergence of a “creative society”, a world in which creativity, rather than productivity or efficiency, is the driving force of the global economy. “Creativity” is the ability to produce new ideas, expressions and processes.  Creative activities move and inspire the human mind.

    The Graduate School of Media Design was established to train the new leaders who will pioneer industries suited to the creative society. The abilities and products of the individual are paramount in this world; this is a society in which consumers have the potential to lead creative activities. The content of the creative society is rooted in very down-to-earth, day-to-day activities like parenting and cooking. Our confidence in our ability to be creative is an important factor in its emergence.

    In the 21st century, the emergence of digital technologies has reduced the impediments to human creativity. As these impediments are eliminated, our industrial foundations are changing; the potential for a creative society is now emerging. Fifty years ago, industry began to introduce digital technology as a means of improving productivity and rationalizing distribution. The growth of the Internet, increasing computer processing power and decreasing prices empower us to utilize this technology to change the foundations upon which our lives are built. Today, virtually anyone can, very easily, engage in the same creative activities that were only open to the world’s top creators during the industrial age of the 20th century. We now have a society in which we are able to make unrestricted use of our individual abilities. Nothing illustrates this more than the world of the Internet, where users freely create and distribute to the world their own content.

    The industrial revolution was followed by the distribution revolution, and the next stage of the process is the creativity revolution. The way in which we produce value is changing, for it is now produced from cultural and social resources rather than only natural sources.  The creative society brought about by this revolution is using a foundation of advanced digital technology to redistribute resources on a global scale and to restore creativity to human beings. Technological progress produces value from creative activities in everyday life and increases the number of creative individuals. The internet has eliminated the barriers to redistribution of cultural and social resources, enabling them to flow freely. We enjoy the expressions of others and express ourselves as well by using, sharing, and distributing these resources. There are more resources available for use and more indications of the potential for new economic activities. Creativity has become a valuable activity within our day-to-day lives.

    For all that, we cannot state with any certainty that the creative society has actually been achieved yet. We still lack enough creative people. All human beings have creative potential and the ability to transform their creativity into value. The digital revolution in particular has the potential to dramatically expand human creativity. At the Graduate School of Media Design, we call the people who will lead the coming creative society “media innovators”, and we aim to educate this new category of worker.

     
c
Compose new post
j
Next post/Next comment
k
Previous post/Previous comment
r
Reply
e
Edit
o
Show/Hide comments
t
Go to top
l
Go to login
h
Show/Hide help
shift + esc
Cancel